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Guild Battlegrounds: Buildings

Ah yes, the biggest nuance to the strategy of Battlegrounds: the buildings you can place on the sectors. Buildings are important because they can change the flow of the map, or the flow of your victory points (or both). The real kicker is the cost for them, though. You need to have the goods in the treasury to fund these buildings, and you’re going to need to fund them for almost two weeks at a time. It’s a real...

Guild Battlegrounds: Attrition

When it comes to Guild Battlegrounds (GBG), attrition is the fact that will dictate when you have to put the brakes on and stop. While it’s true that there are some players out there who can deal with maximum attrition and just ignore it altogether, those players are the exception and not the rule. For the vast majority of us, attrition is our limiter and knowing your limits is important. As attrition rises it gets...

Guild Battlegrounds: Overview of the Screen

Welcome to Guild Battlegrounds! This feature allows for five to eight guilds from the same world on a server to compete against each other over the course of eleven days (with three days following of down time) to see who will be victorious. Anyone who has unlocked Military Tactics in Iron Age and was present in your guild at the start of each Battleground is eligible to participate in battle. There are a lot of little...