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Rogue tactics – HMA – GE Battle 40

This is a 2 wave battle. My boost is 48/48 which is lower than the recommended amount for the age. The techniques outlined here will work for all battles LMA and lower. Even against Colonial and Industrial units, most of it is still useful.   Unit Selection My general rule of thumb is with 2 or more artillery, I go with 1 fast, champ if possible, and 7 rogues. If less than 2 artillery, I use 1 heavy and 7 rogues. There...

Building a town (Part 2): Fighter town aka Road to...

Battling is one of the best ways to advance in the game: battle success figures heavily in the game score, GE progress is easier, and, most importantly, it’s fun to exert your will on others. One of the most typical game experiences goes from enjoying the battles to worrying about the battles to dreading the battles. This experience usually comes from 2 factors: aging up too quickly¬†and not having a well-planned...

GE Negotiation Primer

This set of steps are intended to suggest techniques which are useful during GE negotiations. Other than a few early levels on tiers 1-3, there is no guarantee that any individual negotiation attempt will be successful, even with the tavern boost for extra turn. However, these techniques will increase the likelihood of success and reduce or eliminate the need for diamond expenditure. Attempt 1 Step 1 – First thing I...