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Random Articles
What Great Buildings are ... Ultimately, the GBs you choose to build will be determined by your individual...
Handy Dandy Hall of Fame It’s a common thought that the two best ways to raise a guild’s...
Weeding Out “Friend... Before the advent of the Friend’s Tavern, there wasn’t as big a...

Guild Expedition and the Temple of Relics

If you’re in a guild, then you’re aware of Guild Expedition. There is no way to opt out of being included, because if you’re in a guild you’re automatically included each week. You can however chose not to actually participate… which hurts overall guild efforts but if you’re in a guild that doesn’t care then it doesn’t matter. What is Guild Expedition though (GE for short), and...

Attack Boost: Hit ’em where it hurts

Do you like to play Forge of Empires aggressively? Does it bring you pleasure when you see your enemy crushed with extreme prejudice by your troops? Do you want nothing more than to be ruthlessly aggressive with the best attack boost possible? You might be a fighter if that’s the case, and you’re in good company. Fighting is a huge part of FoE. You’re encouraged to fight on the continent map, there’s...

Set Buildings: Worth It or Worthless?

Sometimes for events we are trying to get a special building. Other times we need to upgrade a certain building. Then, there are the times that we’re trying to complete a set. Sets are interesting because they perform better next to other pieces of their particular puzzle, but that means they’re getting larger and do the bonuses keep up with the space required to make them worthwhile? Depends entirely on the set....

Gotta Keep ’em Happy

There is no question that a huge part of playing Forge of Empires is learning balance. Too much of something, or too little, and you’re typically in trouble. Of all the things to have to balance though, it’s often population -vs – happiness provided (referred to henceforth at times as happies). Ideally you want all your citizens to be enthusiastic, but at bare minimum they need to be happy (or what the game...

Shrines, Shrines, Everywhere There’s Shrines

Periodically throughout the year we are blessed with events from Inno Games that has the ability to give us super cool things we don’t otherwise see normally, the exception being from Daily Quest prizes usually. Among these are the Shrine of Awe (SoA), Shrine of Inspiration (SoI), and Shrine of Knowledge (SoK). Each one has a different function, but after a certain point only one of them is worth building: Shrine of...

Resources Needed per Era

Forge of Empires is, at its core, a resource management and worker placement game. You have to make sure you have enough troops for fighting, goods for trading, supplies and coins for advancing, citizens to run things, happiness so they do a good job… so-on and so-forth. Everything comes back to, do I have enough resources and goods to do the thing? Some will just haphazardly stumble through each era, somehow having...

Plundering and You

Plundering is a part of the game that isn’t going anywhere. Inno Games built Forge of Empires with plundering as part of the design, and they’ve made no bones about it that it’s here to stay. For some, attacking and plundering is second nature. For others, being the victims of plunder and never the attacker happens more frequently than they’d like. It’s just kind of the way it goes. If...

Comprehensive Guide to Great Buildings and your Pl...

At the inception of this site we released an article on what GBs were right for you. This really wasn’t a comprehensive list of all the GBs in the game though, nor did it truly discuss which play style(s) they work best for. So this article is going to amend that. The original one is still good for the absolute basics of planning, but this one will be what really gets into the nitty-gritty. You’re welcome to read...